{"id":38263,"date":"2025-09-10T20:00:00","date_gmt":"2025-09-10T18:00:00","guid":{"rendered":"https:\/\/www.jungsi.de\/?p=38263"},"modified":"2026-06-03T10:25:15","modified_gmt":"2026-06-03T08:25:15","slug":"3d-combat-classics-sinclair-zx-spectrum","status":"publish","type":"post","link":"https:\/\/www.jungsi.de\/en\/3d-combat-classics-sinclair-zx-spectrum\/","title":{"rendered":"3D Combat Classics [Sinclair ZX Spectrum]"},"content":{"rendered":"<p class=\"wp-block-paragraph\">Ich liebe solche liebevoll kuratierten Neuauflagen: Mit <strong>\u201e3D Combat Classics\u201c<\/strong> bringt Pixel Jockey drei <strong>Realtime Games<\/strong>-Klassiker zur\u00fcck \u2013 auf <strong>Originalmedium Kassette<\/strong>, mit frischem Artwork und Sammlerbox. Finanziell war das Ganze ein Erfolg: <strong>\u00a311.361 \/ 254 Backer<\/strong> \u2013 und damit sicher finanziert. <\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Die Box &amp; Pr\u00e4sentation<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Die Box besteht aus <strong>zwei ineinandergreifenden Teilen<\/strong>; innen bunt und grafikstark gestaltet, au\u00dfen mit <strong>Spot-Lack<\/strong>. Die <strong>Inlays wurden neu gezeichnet<\/strong>, orientieren sich aber eng an den fr\u00fchen 80ern. Preislich liegt das Set bei <strong>\u00a332<\/strong> \u2013 f\u00fcr Sammler*innen absolut im Rahmen, zumal es passende <strong>Pins und Tassen<\/strong> gibt.<\/p>\n\n\n\n<!--more-->\n\n\n\n<h4 class=\"wp-block-heading\">Die drei Spiele<\/h4>\n\n\n\n<h5 class=\"wp-block-heading\">3D Tank Duel (1984)<\/h5>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"772\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Tank-Duel-1024x772.jpg\" alt=\"3D Tank Duel\" class=\"wp-image-38265\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Tank-Duel-1024x772.jpg 1024w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Tank-Duel-300x226.jpg 300w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Tank-Duel.jpg 1333w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">3D Tank Duel<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Realtime Games\u2019 Deb\u00fct \u2013 ein <strong>\u201eBattlezone\u201c-\u00e4hnlicher<\/strong> Panzershooter in <strong>drahtframe 3D<\/strong> and <strong>Ego-Perspektive<\/strong>. Auf dem Spectrum beeindruckte vor allem die fl\u00fcssige Vektor-Darstellung; sp\u00e4ter erschien eine Budget-Neuauflage als <strong>\u201eBattle Tank Simulator\u201c (1989)<\/strong>. Ein maschinennahes, reduziertes, aber s\u00fcchtig machendes Duell gegen KI-Panzer \u2013 klassisches 80er-Design.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" data-id=\"38270\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3-D-Tank-Duel-Case-Vorderseite-1-768x1024.jpg\" alt=\"3-D Tank Duel - Case Vorderseite\" class=\"wp-image-38270\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3-D-Tank-Duel-Case-Vorderseite-1-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3-D-Tank-Duel-Case-Vorderseite-1-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3-D-Tank-Duel-Case-Vorderseite-1.jpg 1050w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-element-caption\">3-D Tank Duel &#8211; Case Vorderseite<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"38271\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3-D-Tank-Duel-Kassette-1024x768.jpg\" alt=\"3-D Tank Duel - Kassette\" class=\"wp-image-38271\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3-D-Tank-Duel-Kassette-1024x768.jpg 1024w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3-D-Tank-Duel-Kassette-300x225.jpg 300w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3-D-Tank-Duel-Kassette.jpg 1400w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">3-D Tank Duel &#8211; Kassette<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">3D Starstrike (1984)<\/h5>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"778\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-1024x778.jpg\" alt=\"3D Starstrike\" class=\"wp-image-38266\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-1024x778.jpg 1024w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-300x228.jpg 300w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike.jpg 1368w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">3D Starstrike<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Der n\u00e4chste Schritt: <strong>\u201eStar Wars\u201c-Arcade<\/strong> als Inspiration \u2013 mit <strong>Weltraumgefechten<\/strong> and <strong>Trench-Run<\/strong>-Vibes. Technisch legt Starstrike gegen\u00fcber <em>Tank Duel<\/em> eine Schippe drauf, bleibt aber beim schnellen Vektor-Look des Spectrum. Credits u. a. <strong>Ian Oliver<\/strong>, <strong>Andrew Onions<\/strong>, <strong>Graeme Baird<\/strong> \u2013 Artwork <strong>Oliver Frey<\/strong>. <\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" data-id=\"38268\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-Case-Vorderseite-1-768x1024.jpg\" alt=\"3D Starstrike - Case Vorderseite\" class=\"wp-image-38268\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-Case-Vorderseite-1-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-Case-Vorderseite-1-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-Case-Vorderseite-1.jpg 1050w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-element-caption\">3D Starstrike &#8211; Case Vorderseite<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"38269\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-Kassette-1024x768.jpg\" alt=\"3D Starstrike - Kassette\" class=\"wp-image-38269\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-Kassette-1024x768.jpg 1024w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-Kassette-300x225.jpg 300w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/3D-Starstrike-Kassette.jpg 1400w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">3D Starstrike &#8211; Kassette<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">Starstrike II (1986)<\/h5>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"779\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-1024x779.jpg\" alt=\"Starstrike II\" class=\"wp-image-38267\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-1024x779.jpg 1024w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-300x228.jpg 300w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II.jpg 1339w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Starstrike II<\/figcaption><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Mehr Umfang, mehr Mission: <strong>22 Planeten<\/strong> in <strong>f\u00fcnf Sektoren<\/strong>, <strong>Angriffs-\/Verteidigungs-Raster<\/strong>, <strong>Ziele ausschalten<\/strong>, <strong>Ressourcen im Blick<\/strong> \u2013 spielerisch deutlich strategischer und audiovisuell noch einmal kr\u00e4ftiger, teils mit <strong>gef\u00fcllten Fl\u00e4chen<\/strong> statt reiner Wireframes. F\u00fcr mich der \u201egro\u00dfe\u201c Teil der Reihe, der die Vision von Realtime voll ausspielt. <\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" data-id=\"38273\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-Case-Vorderseite-1-768x1024.jpg\" alt=\"Starstrike II - Case Vorderseite\" class=\"wp-image-38273\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-Case-Vorderseite-1-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-Case-Vorderseite-1-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-Case-Vorderseite-1.jpg 1050w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-element-caption\">Starstrike II &#8211; Case Vorderseite<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" data-id=\"38272\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-Case-Rueckseite-768x1024.jpg\" alt=\"Starstrike II - Case R\u00fcckseite\" class=\"wp-image-38272\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-Case-Rueckseite-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-Case-Rueckseite-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Starstrike-II-Case-Rueckseite.jpg 1050w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-element-caption\">Starstrike II &#8211; Case R\u00fcckseite<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Realtime Games \u2013 kurzer Kontext<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Realtime Games Software<\/strong> wurde <strong>1984<\/strong> von <strong>Ian Oliver<\/strong>, <strong>Andrew (Andy) Onions<\/strong> and <strong>Graeme Baird<\/strong> gegr\u00fcndet. Nach den Starstrike-Titeln folgte u. a. das legend\u00e4re <strong>Carrier Command (1988)<\/strong> \u2013 ein Meilenstein zwischen Simulation und Echtzeit-Strategie.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Conclusion<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Die <strong>3D-Combat-Reihe<\/strong> steht f\u00fcr das, was den Spectrum so spannend macht: <strong>klare Technikideen<\/strong> and <strong>Mut zur Perspektive<\/strong> \u2013 lange bevor 3D selbstverst\u00e4ndlich war. Die <strong>Kickstarter-Neuauflage<\/strong> trifft genau meinen Sammler-Nerv: <strong>authentische Kassetten<\/strong>, <strong>stimmige Inlays<\/strong>, <strong>wertige Box<\/strong> \u2013 und drei Spiele, die als <strong>Zeitdokument<\/strong> immer noch funktionieren. Wer mit <strong>Vektor-3D<\/strong>, <strong>Trench-Runs<\/strong> and <strong>Panzerduellen<\/strong> etwas anfangen kann, bekommt hier ein <strong>kompaktes, historisch relevantes Set<\/strong> \u2013 und ein sch\u00f6nes St\u00fcck Regalpr\u00e4senz.<\/p>\n\n\n\n<div class=\"wp-block-jetpack-slideshow aligncenter\" data-autoplay=\"true\" data-delay=\"5\" data-effect=\"fade\" style=\"--aspect-ratio:calc(768 \/ 1024)\"><div class=\"wp-block-jetpack-slideshow_container swiper\"><ul class=\"wp-block-jetpack-slideshow_swiper-wrapper swiper-wrapper\"><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" alt=\"Combat Classics - Box\" class=\"wp-block-jetpack-slideshow_image wp-image-38264\" data-id=\"38264\" data-aspect-ratio=\"768 \/ 1024\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-768x1024.jpg\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box.jpg 1050w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-block-jetpack-slideshow_caption gallery-caption\">Combat Classics &#8211; Box<\/figcaption><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" alt=\"Combat Classics - Box R\u00fcckseite\" class=\"wp-block-jetpack-slideshow_image wp-image-38274\" data-id=\"38274\" data-aspect-ratio=\"768 \/ 1024\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Rueckseite-768x1024.jpg\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Rueckseite-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Rueckseite-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Rueckseite.jpg 1050w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-block-jetpack-slideshow_caption gallery-caption\">Combat Classics &#8211; Box R\u00fcckseite<\/figcaption><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" alt=\"Combat Classics - Box Seite 1\" class=\"wp-block-jetpack-slideshow_image wp-image-38275\" data-id=\"38275\" data-aspect-ratio=\"768 \/ 1024\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Seite-1-768x1024.jpg\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Seite-1-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Seite-1-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Seite-1.jpg 1050w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-block-jetpack-slideshow_caption gallery-caption\">Combat Classics &#8211; Box Seite 1<\/figcaption><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" alt=\"Combat Classics - Box Vorderseite\" class=\"wp-block-jetpack-slideshow_image wp-image-38276\" data-id=\"38276\" data-aspect-ratio=\"768 \/ 1024\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Vorderseite-768x1024.jpg\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Vorderseite-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Vorderseite-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Box-Vorderseite.jpg 1050w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-block-jetpack-slideshow_caption gallery-caption\">Combat Classics &#8211; Box Vorderseite<\/figcaption><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" alt=\"Combat Classics - Innenseite\" class=\"wp-block-jetpack-slideshow_image wp-image-38277\" data-id=\"38277\" data-aspect-ratio=\"768 \/ 1024\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Innenseite-768x1024.jpg\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Innenseite-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Innenseite-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Innenseite.jpg 1050w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/><figcaption class=\"wp-block-jetpack-slideshow_caption gallery-caption\">Combat Classics &#8211; Innenseite<\/figcaption><\/figure><\/li><li class=\"wp-block-jetpack-slideshow_slide swiper-slide\"><figure><img decoding=\"async\" alt=\"Combat Classics - Kassetten in Box\" class=\"wp-block-jetpack-slideshow_image wp-image-38278\" data-id=\"38278\" data-aspect-ratio=\"768 \/ 1024\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Kassetten-in-Box-768x1024.jpg\"\/><figcaption class=\"wp-block-jetpack-slideshow_caption gallery-caption\">Combat Classics &#8211; Kassetten in Box<\/figcaption><\/figure><\/li><\/ul><a class=\"wp-block-jetpack-slideshow_button-prev swiper-button-prev swiper-button-white\" role=\"button\"><\/a><a class=\"wp-block-jetpack-slideshow_button-next swiper-button-next swiper-button-white\" role=\"button\"><\/a><a aria-label=\"Pause Slideshow\" class=\"wp-block-jetpack-slideshow_button-pause\" role=\"button\"><\/a><div class=\"wp-block-jetpack-slideshow_pagination swiper-pagination swiper-pagination-white\"><\/div><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Ich liebe solche liebevoll kuratierten Neuauflagen: Mit \u201e3D Combat Classics\u201c bringt Pixel Jockey drei Realtime Games-Klassiker zur\u00fcck \u2013 auf Originalmedium Kassette, mit frischem Artwork und \u2026<\/p>","protected":false},"author":2,"featured_media":38278,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_lmt_disableupdate":"no","_lmt_disable":"","ngg_post_thumbnail":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":true,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"Neu auf Kassette: \u201e3D Combat Classics\u201c von Pixel Jockey. Drei Realtime-Games-Klassiker f\u00fcr den Sinclair ZX Spectrum \u2013 3D Tank Duel, 3D Starstrike und Starstrike II \u2013 in einer hochwertigen Sammlerbox. Mein Artikel mit Eindr\u00fccken, Bildern und Einordnung: https:\/\/www.jungsi.de\/automatisch-gespeicherter-entwurf\/\n#ZXSpectrum #RetroGaming #RealtimeGames #3DTankDuel #Starstrike #StarstrikeII #Cassette #8bit","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"enabled":false},"version":2},"jetpack_post_was_ever_published":false,"_links_to":"","_links_to_target":""},"categories":[102],"tags":[2400],"class_list":["post-38263","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-zx-spectrum","tag-review"],"modified_by":"Jungsi","wp-worthy-pixel":{"ignored":false,"public":"d6e51e10aa4f4105ba97c2d5a454a7b7","server":"","url":"https:\/\/vg08.met.vgwort.de\/na\/d6e51e10aa4f4105ba97c2d5a454a7b7"},"wp-worthy-type":"normal","jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Combat-Classics-Kassetten-in-Box-e1756981576362.jpg","jetpack-related-posts":[{"id":14148,"url":"https:\/\/www.jungsi.de\/en\/cuboid-captor-sinclair-zx-spectrum\/","url_meta":{"origin":38263,"position":0},"title":"Cuboid Captor [Sinclair ZX Spectrum]","author":"Jungsi","date":"24. June 2016","format":false,"excerpt":"Cuboid Captor Author: John Connolly Jahr: 2016 Rechner: Sinclair ZX Spectrum 16K\/48K\/128K Download:\u00a0[wpfilebase tag=file id=183 tpl=simple \/] Noch ein Teilnehmer des Wettbewerbs \"ZX DEV 2015\" - es ist das einzige Spiel gewesen f\u00fcr das ein 16K Spectrum ausreicht. Urspr\u00fcnglich sollte es mit einer 3D-Darstellung erscheinen, was aber dem Speicher und\u2026","rel":"","context":"In &quot;Downloads&quot;","block_context":{"text":"Downloads","link":"https:\/\/www.jungsi.de\/en\/category\/software\/downloads\/"},"img":{"alt_text":"Cuboid Captor - Screen","src":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/cuboid-captor-screen.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/cuboid-captor-screen.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/cuboid-captor-screen.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/cuboid-captor-screen.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":40577,"url":"https:\/\/www.jungsi.de\/en\/rubinho-cucaracha\/","url_meta":{"origin":38263,"position":1},"title":"Rubinho Cucaracha [Sinclair ZX Spectrum]","author":"Jungsi","date":"30. March 2026","format":false,"excerpt":"Rubinho CucarachaAutor: ZOSYA entertainment (Natasha Zotova)Jahr: 2022 Genre: Race 'n' Chase Rechner: Sinclair ZX Spectrum 48K \/ 128K Download Vollgas auf dem Speccy ZOSYA entertainment hat in den letzten Jahren einige bemerkenswerte Titel f\u00fcr den ZX Spectrum ver\u00f6ffentlicht \u2013 Drift!, Valley of Rains, Travel Through Time und Angels sind nur\u2026","rel":"","context":"In &quot;Sinclair ZX Spectrum&quot;","block_context":{"text":"Sinclair ZX Spectrum","link":"https:\/\/www.jungsi.de\/en\/category\/retro\/sinclair\/zx-spectrum\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Rubhinho-Cucaracha.webp?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Rubhinho-Cucaracha.webp?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Rubhinho-Cucaracha.webp?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Rubhinho-Cucaracha.webp?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Rubhinho-Cucaracha.webp?resize=1050%2C600&ssl=1 3x"},"classes":[]},{"id":4593,"url":"https:\/\/www.jungsi.de\/en\/retro-sinclair-zx-spectrum-spielevorstellung-pyromania-tried-by-fire\/","url_meta":{"origin":38263,"position":2},"title":"Retro: Sinclair ZX Spectrum &#8211; Spielevorstellung: PYROMANIA-TRIED BY FIRE","author":"Jungsi","date":"24. February 2014","format":false,"excerpt":"Hintergrund Hier gibt es nicht viel zu erz\u00e4hlen - keine \"epische\" Story oder \u00e4hnliches. :-) Dies ist vor allem ein hervorragendes Beispiel f\u00fcr die M\u00f6glichkeiten des C.G.D - des Classic Game Designer. Angeblich werden die besten UDG's aller Zeiten verwendet - au\u00dferdem gibt es von Neil Parson eine tolle Umsetzung\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/www.jungsi.de\/en\/category\/software\/games\/"},"img":{"alt_text":"Pyromania - Ladescreen","src":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/2014\/01\/Pyromania-Ladescreen.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":11742,"url":"https:\/\/www.jungsi.de\/en\/cr2-escape-sinclair-zx-spectrum\/","url_meta":{"origin":38263,"position":3},"title":"CR2: The Escape [Sinclair ZX Spectrum]","author":"Jungsi","date":"7. December 2015","format":false,"excerpt":"CR2: The Escape Autor: Stephen Nichol Jahr: 2015 Rechner: Sinclair ZX Spectrum Download Dies ist das zweite Spiel von Stephen Nichol in seiner Captain Rescue-Reihe und wurde wieder mit AGD erstellt. Geschichte Es beginnt direkt dort wo der erste Teil endete - du bist nun wieder zur\u00fcck in deinem menschlichen\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/www.jungsi.de\/en\/category\/software\/games\/"},"img":{"alt_text":"CR2 - The Escape - Men\u00fcn","src":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/cr2-the-escape-menuen.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/cr2-the-escape-menuen.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/cr2-the-escape-menuen.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":35311,"url":"https:\/\/www.jungsi.de\/en\/captain-square-jaw-sinclair-spectrum-next\/","url_meta":{"origin":38263,"position":4},"title":"Captain Square Jaw [ZX Spectrum Next]","author":"Jungsi","date":"18. June 2025","format":false,"excerpt":"Captain Square JawAutor: B.C.W. DesignJahr: 2024Genre: Puzzle-PlattformerRechner: Sinclair Spectrum NEXTBezugsquelle Captain Square Jaw \u2013 Spektakul\u00e4res Dschungelabenteuer auf dem Spectrum Next Mit Captain Square Jaw ist dem Entwicklerteam von B.C.W. Design ein echtes Highlight f\u00fcr den Sinclair ZX Spectrum Next gelungen. Nach drei Jahren Entwicklungszeit erwartet uns ein actionreicher Puzzle-Plattformer, der\u2026","rel":"","context":"In &quot;Sinclair NEXT&quot;","block_context":{"text":"Sinclair NEXT","link":"https:\/\/www.jungsi.de\/en\/category\/retro\/sinclair\/sinclair-next\/"},"img":{"alt_text":"Captain Square Jaw - Ladescreen","src":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Captain-Square-Jaw-Ladescreen.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Captain-Square-Jaw-Ladescreen.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Captain-Square-Jaw-Ladescreen.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Captain-Square-Jaw-Ladescreen.jpg?resize=700%2C400&ssl=1 2x"},"classes":[]},{"id":37176,"url":"https:\/\/www.jungsi.de\/en\/black-sea-treasure-hunters-sinclair-zx-spectrum\/","url_meta":{"origin":38263,"position":5},"title":"Black Sea: Treasure Hunters [Sinclair ZX Spectrum]","author":"Jungsi","date":"22. September 2025","format":false,"excerpt":"Black Sea: Treasure HuntersAutor: MananukJahr: 2021Rechner: Sinclair ZX SpectrumDownload Schatzsuche im Schwarzen Meer f\u00fcr den ZX Spectrum \ud83d\udc20\u2693 Seit 2021 habe ich \u201eBlack Sea\u201c von Mananuk immer wieder auf dem Schirm \u2013 ein charmantes Unterwasser-Abenteuer f\u00fcr den ZX Spectrum, das klassische Sammelei \u00e0 la \u201eJet Set Willy\u201c mit cleverem Zeitdruck\u2026","rel":"","context":"In &quot;Sinclair ZX Spectrum&quot;","block_context":{"text":"Sinclair ZX Spectrum","link":"https:\/\/www.jungsi.de\/en\/category\/retro\/sinclair\/zx-spectrum\/"},"img":{"alt_text":"Black Sea - Ladescreen","src":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Black-Sea-Ladescreen.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Black-Sea-Ladescreen.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Black-Sea-Ladescreen.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Black-Sea-Ladescreen.jpg?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/www.jungsi.de\/blog\/wp-content\/uploads\/Black-Sea-Ladescreen.jpg?resize=1050%2C600&ssl=1 3x"},"classes":[]}],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/posts\/38263","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/comments?post=38263"}],"version-history":[{"count":1,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/posts\/38263\/revisions"}],"predecessor-version":[{"id":42471,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/posts\/38263\/revisions\/42471"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/media\/38278"}],"wp:attachment":[{"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/media?parent=38263"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/categories?post=38263"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/tags?post=38263"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}