{"id":23345,"date":"2020-05-18T20:00:00","date_gmt":"2020-05-18T18:00:00","guid":{"rendered":"https:\/\/www.jungsi.de\/?p=23345"},"modified":"2026-08-27T23:04:17","modified_gmt":"2026-08-27T21:04:17","slug":"atari-7800-atari","status":"publish","type":"post","link":"https:\/\/www.jungsi.de\/en\/atari-7800-atari\/","title":{"rendered":"Atari 7800 [Atari]"},"content":{"rendered":"<p class=\"wp-block-paragraph translation-block\">After the <em>Atari VCS 2600<\/em>, the second Atari 8-bit console, the <em>Atari 7800<\/em>, is now part of my collection as well. It followed the <em>Atari 5200<\/em>, which was pulled from the market in 1983, and was first released in June 1984. <em>Warner<\/em>, the parent company of <em>Atari,<\/em> had already commissioned <em>General Computer Corporation <\/em>in the summer of 1981 to develop arcade games for <em>Atari<\/em>. In the fall of 1982, <em>GCC<\/em> began developing the console under the name <em>Spring<\/em>, based on the <em>Intel 80186 <\/em>processor. In early January 1983, however, this plan was abandoned, and development of <em>MARIA<\/em>, the graphics chip of the new console, began. The developers were <em>Art Ng<\/em> and <em>Steve Golson<\/em>, along with other chip designers from <em>GCC<\/em> and the <em>Atari Semiconductor Group<\/em>. <em>Spring <\/em>was renamed <em>Maria<\/em>, made its way to <em>Atari <\/em>via <em>Warner<\/em>, and was initially renamed <em>CX3600<\/em>. One of the development names was reportedly <em>Atari 9000 Video Computer System<\/em>. The new chip could move up to 100 different sprites.<\/p>\n\n\n\n<!--more-->\n\n\n\n<p class=\"wp-block-paragraph translation-block\">At the time, the <em>Atari 2600 <\/em>was still selling reasonably well, but was technically well behind its competitors, the <em>Mattel Intellivision<\/em> and <em>Colecovision<\/em>. The <em>Atari 5200<\/em> fell far short of expectations. Development of the graphics chip dragged on and required several revisions: in July 1983 the <em>GCC-1701<\/em> (with many bugs), in October 1983 the <em>GCC-1702<\/em> (with further bugs), and finally in April 1984 the <em>GCC-1702B<\/em> (bug-free). The name <em>GCC-170x<\/em> was a nod to the starship <em>Enterprise<\/em> with its designation <em>NCC-1701<\/em> \ud83d\ude09 After these developments, production began and the console was renamed <em>Atari 7800 ProSystem<\/em>. The first shipped version still featured an expansion bus on the left side, to which a computer upgrade, a laserdisc player, a printer, or a floppy drive were later to be connected.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-2 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"23564\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-R\u00fcckseite-1024x768.jpg\" alt=\"\" class=\"wp-image-23564\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-R\u00fcckseite-1024x768.jpg 1024w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-R\u00fcckseite-300x225.jpg 300w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-R\u00fcckseite.jpg 1400w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"23566\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Unterseite-1024x768.jpg\" alt=\"\" class=\"wp-image-23566\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Unterseite-1024x768.jpg 1024w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Unterseite-300x225.jpg 300w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Unterseite.jpg 1400w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph translation-block\">The high-score cartridge developed by <em>General Computer Corporation <\/em>for saving scores never made it past the prototype stage. Press reception was consistently positive, and many saw more potential in the <em>7800<\/em> than in the <em>NES<\/em>. <br>After <em>Jack Tramiel<\/em> took over <em>Atari's<\/em> home computer division, the console was temporarily discontinued after just 45 days on the market. The reason was apparently that it was unclear who was supposed to pay off co-developer GCC \u2013 <em>Atari<\/em> or <em>Tramiel<\/em>. It wasn't until 1986 that the console was re-released \u2013 without the expansion bus. By that point, the <em>NES<\/em> was already far ahead in sales figures. At least the <em>Sega Master System<\/em> could still be kept in check in terms of sales.<br>Originally, <em>Atari<\/em> did not want to release the <em>7800 <\/em>in Europe and instead focused on the <em>XE Games System<\/em>. Due to criticism from industry specialists, <em>Atari <\/em>reconsidered and at times reached a 50% market share in England. The PAL version was renamed <em>Atari 7800<\/em>, includes the game <em>Asteroids<\/em>, and was sold in Europe with the <em>CX78<\/em> gamepad. For the NTSC version in North America, <em>Missile Command<\/em> was planned but never realized, and the <em>ProLine<\/em> joystick was included as the controller.<br>Sales in the USA reached 3.7 million units.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-2 is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"23567\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Verpackung-Oberseite-1024x768.jpg\" alt=\"\" class=\"wp-image-23567\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Verpackung-Oberseite-1024x768.jpg 1024w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Verpackung-Oberseite-300x225.jpg 300w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Verpackung-Oberseite.jpg 1400w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"23563\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Controller-1024x768.jpg\" alt=\"\" class=\"wp-image-23563\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Controller-1024x768.jpg 1024w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Controller-300x225.jpg 300w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-Controller.jpg 1400w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong><em>Atari<\/em> and <em>Nintendo<\/em><\/strong><br>Im April 1983 starteten die Verhandlungen zwischen <em>Atari<\/em> and <em>Nintendo<\/em>. W\u00e4hrenddessen pr\u00e4sentierte <em>Nintendo<\/em> einen Prototyp ihrer Konsole sowie die nahezu fertiggestellten Spiele <em>Donkey Kong<\/em> and <em>Popeye<\/em>. <em>Atari<\/em> wurde die M\u00f6glichkeit geboten, bis zu 150.000 Platinen zu erwerben, die in ihre eigenen Konsolen eingebaut werden konnten. Nach mehreren Treffen stand fest, dass <em>Atari<\/em> bis Weihnachten 1983 ausreichend Konsolen bereitstellen k\u00f6nnte. Jedoch musste der damalige Atari-Chef <em>Ray Kassar<\/em> aufgrund von Insiderhandel zur\u00fccktreten, und sein Nachfolger <em>Jim Morgan<\/em> nahm sich zun\u00e4chst eine zweimonatige Auszeit. Nach seiner R\u00fcckkehr legte er alle Projekte f\u00fcr einen weiteren Monat auf Eis. Infolgedessen entschied sich <em>Nintendo<\/em>, den westlichen Markt ohne Atari zu erschlie\u00dfen. Es bleibt spekulativ, was geschehen w\u00e4re, h\u00e4tte <em>Atari<\/em> das &#8222;<em>NES<\/em>&#8220; auf den Markt gebracht.<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>System<\/strong><br>The <em>7800<\/em> uses the <em>SALLY<\/em> processor, which was derived from the <em>MOS 6502<\/em>. <em>SALLY<\/em> is clocked at 1.79 MHz. For compatibility with the <em>Atari 2600<\/em>, the <em>TIA<\/em> graphics chip is available, but is only needed for sound output and the 2600 games. The most important chip is <em>MARIA<\/em>, which was developed by <em>GCC<\/em> and the <em>Atari<\/em> <em>Semiconductor Group<\/em>. By the way, <em>TIA-MARIA<\/em> is a Jamaican coffee liqueur (typical of the many former MIT students at <em>GCC<\/em>). The resolution is 320 \u00d7 200 pixels and the color palette contains 256 colors, of which 16 (some sources say 25) could be displayed simultaneously. Groundbreaking for its time were the double-buffered memory and direct memory access (DMA). The console has 4 KB of memory, and the maximum cartridge size is 125 KB. The BIOS of the cartridges contained a digital signature intended to prevent the unlicensed production of cheap third-party games. Since the sound couldn't keep up with other consoles, the <em>POKEY chip<\/em> from the <em>Atari<\/em> 8-bit computers or the cheaper equivalent <em>GUMBY<\/em> was integrated into later game cartridges \u2013 e.g. <em>Ballblazer <\/em>and <em>Commando<\/em>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hinweise<\/strong><br>&#8211; die <em>Harmony-Cartridge<\/em> ist sowohl mit dem <em>Atari 2600<\/em> als auch dem <em>7800<\/em> kompatibel<br>&#8211; aus einem unverst\u00e4ndlichen Grund wurde beim Stromstecker kein Standard verwendet. Steht kein Original-Netzteil (9 Volt, 1 Ampere) zur Verf\u00fcgung, kann auch ein anderes Netzteil verwendet werden. In diesem Fall muss aber die Buchse auf der Platine entsprechend getauscht werden. Bei dem Originalstecker ist bei Draufsicht (die &#8222;Nase&#8220; befindet sich unten) links +9V und rechts Masse.<br>&#8211; aktuelle Informationen: im entsprechenden Forum auf <em><a href=\"https:\/\/forums.atariage.com\/index.php\" data-type=\"link\" data-id=\"https:\/\/forums.atariage.com\/index.php\" target=\"_blank\" rel=\"noreferrer noopener\">AtariAge<\/a><\/em><br>&#8211; 7800XM: <em>eXpansion Module<\/em> \u2013 eine Erweiterung f\u00fcr die Konsole mit diesen Features: Highscore-Speicherung, 128&nbsp;KB RAM, POKEY-Chip, Yamaha 2151 Audiosynthesizer \u2013 die Auslieferung hat im April 2020 begonnen und die erste Auflage von 200 St\u00fcck ist ausverkauft. Erh\u00e4ltlich ist das XM ebenfalls \u00fcber das AtariAge-Forum<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-2 is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" data-id=\"23569\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Mat-Mania-Challenge-Vorderseite-768x1024.jpg\" alt=\"Mat Mania Challenge\" class=\"wp-image-23569\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Mat-Mania-Challenge-Vorderseite-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Mat-Mania-Challenge-Vorderseite-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Mat-Mania-Challenge-Vorderseite.jpg 1050w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" data-id=\"23568\" src=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Mat-Mania-Challenge-Cartridge-768x1024.jpg\" alt=\"\" class=\"wp-image-23568\" srcset=\"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Mat-Mania-Challenge-Cartridge-768x1024.jpg 768w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Mat-Mania-Challenge-Cartridge-225x300.jpg 225w, https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Mat-Mania-Challenge-Cartridge.jpg 1050w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong><em>Atari 7800<\/em> Top Games<\/strong><br>Only 80 games were released during the console's lifetime. Unfortunately, a killer app like <em>Mario<\/em> on the <em>NES<\/em> was missing. This was partly due to the developers' exclusive contracts with <em>Nintendo<\/em> at the time. Because of <em>Tramiel's<\/em> financial policies, many games were never completed, as negotiations during development were conducted to the disadvantage of the programmers, who then downed tools.<br>1. Double Dragon<br>2. Donkey Kong<br>3. Mario Bros.<br>4. Karateka<br>5. Water Ski<br>6. Ninja Golf<br>7. Ikari Warriors<br>8. Mat Mania Challenge<br>9. Dark Chambers<br>10. Plutos<br>11. Tower Toppler<br>12. Ace of Aces<br>13. Desert Falcon<br>14. Sirius<br>15. Barnyard Blaster<br>16. Xenophobe<br>17. Planet Smashers<br>18. Alien Brigade<br>19. Midnight Mutants<br>20. Xvious<br>21. Ballblazer<br>22. Commando<br>23. Food Fight<br>24. Scrapyard Dog<br>25. Ms. Pac-Man<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>Homebrew<\/strong><br>The most significant innovation is probably the <em>Expansion Module (XM)<\/em>, which reintroduces the previously removed high-score feature and additionally offers more memory as well as an improved sound chip. The module is simply plugged in between the console and the cartridge. There is, for example, a version of <em>Donkey Kong<\/em> that uses the <em>XM<\/em> and probably represents the best port for any 8-bit console.<br>\u2013 B*NQ<br>\u2013 Failsafe<br>\u2013 Frenzy<br>\u2013 Pac-Man Collection<\/p>\n\n\n\n<p class=\"wp-block-paragraph translation-block\"><strong>Links<\/strong><br><a href=\"http:\/\/www.atarimuseum.com\/\" target=\"_self\">Atari Museum<\/a> (English)<br><a href=\"http:\/\/www.atarimuseum.de\/atariindex.htm\" target=\"_self\">Atari Museum<\/a> (German)<br><a href=\"https:\/\/atariage.com\/forums\/index.php\" target=\"_self\">Atari Age<\/a><br><a href=\"http:\/\/www.atari7800.org\/\" target=\"_self\">The Atari 7800 Page<\/a><br><a href=\"http:\/\/www.atarihq.com\/danb\/a7800.shtml\" target=\"_self\">Atari 7800 Tech Page by Dan B.<\/a><\/p>","protected":false},"excerpt":{"rendered":"<p>Nach dem Atari VCS 2600 ist nun auch die zweite Atari-8-Bit-Konsole, die Atari 7800, in meiner Sammlung. Sie folgte dem Atari 5200, der 1983 vom \u2026<\/p>","protected":false},"author":2,"featured_media":23565,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false,"_links_to":"","_links_to_target":""},"categories":[1656],"tags":[668,4843,4737,4768],"class_list":["post-23345","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-atari-7800","tag-atari","tag-englisch-verfuegbar","tag-hardware","tag-konsole"],"wp-worthy-pixel":{"ignored":false,"public":"e2e64b1ecc7b4aeeb8b94689ffdd7ae6","server":"","url":"https:\/\/vg08.met.vgwort.de\/na\/e2e64b1ecc7b4aeeb8b94689ffdd7ae6"},"wp-worthy-type":"normal","jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/www.jungsi.de\/blog\/wp-content\/uploads\/Atari-7800-seitlich.jpg","_links":{"self":[{"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/posts\/23345","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/comments?post=23345"}],"version-history":[{"count":2,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/posts\/23345\/revisions"}],"predecessor-version":[{"id":42769,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/posts\/23345\/revisions\/42769"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/media\/23565"}],"wp:attachment":[{"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/media?parent=23345"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/categories?post=23345"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.jungsi.de\/en\/wp-json\/wp\/v2\/tags?post=23345"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}